![]() ![]() It is a sword type weapon, characterized by its quick swings with available animation interrupting dodges.Even with the Hook's weak Leech, it's easy to claw back energy spent activating the Conductor Effect, and most targets that are resistant to one Hook's Conductor will be vulnerable to the other. For a Foresight build, try training two, fitting them with Conductors for Entropy and Induction, and switching between them as needed.Like the Light Striker, it benefits from strong damage when fully trained and suffers from short range, weak Leech, and a lack of other powers. Performs very similarly to the Light Striker.Though it only has one ability (at the end of the bar, too!), it is quite a powerful one.Thespian Hook Mastery: Increases weapon damage.Conductor Effect: Equip a Conductor to increase potential.(The most common enemy you will fight in the Port Issoudun area). Otherwise, Thespian Hook is an uncommon drop you can get by defeating any Melee Thespian enemy type.Then, you can grab 1x Thespian Hook, lying on the floor at the end of the "platform" (This is the item you could already see from the large room where you can find the Vault Door, and where the Horde Event takes place, but was out of reach).From this point, there's only one possible path (Turn right go down turn right forward turn left pass the doorway turn left forward).After you've come out on top, head toward the other doorway, in order to exit this room.As soon as you enter the room, an ambush will be triggered, and several Melee Thespians, and Vicious Hands will spawn.From there, go forward, and then turn left : you'll see a Small Consumer, barring the way at a certain distance, right ahead of you.You'll hear the sound of something activating then, after a few seconds, you'll discover that the "tile" is, in fact, the top of an elevator / lift, that will take you up.There's a recess in the wall and, at the bottom of this recess, a tile with a texture that differs from the rest of the floor. At the point where you landed, turn slightly to the right.You'll have to perform a running jump in order to cross the gap, and reach the platform located forward, and to the right.Turn right take a few steps forward, and hug the wall to the right, until a large opening appears, still to the right.(There are several Melee Thespians, and Vicious Hands waiting for you in this room.) You'll then arrive in a wide room, with flashing wires, hanging from the ceiling and two series of six panels, both to the right, and to the left, obstructing the view. You'll come across a long staircase : go down.Having your back at where you came from, you now have three options : to the left forward and to the right.Take some momentum, and jump down, while aiming at the upper "platform".Pass the doorway, and head toward the opening present in the opposite wall, forward, and to the right.Turn around take a few steps forward, and turn left.Starting from the Port Issoudun - Silos breach : go down the mag-lift located just next to the breach.1x can be found in the Port Issoudun area.Looks like a twisted sculpture from a giant rib, sharpened and carved into a gruesome weapon. Melee Weapons have different attack values and unique abilities, making them more or less effective, depending on the enemy or situation. Melee Weapons are used to deal damage to Enemies and Bosses in close combat. Thespian Hook is a Melee Weapon in Hellpoint. ![]()
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